Joris-Jan van 't Land, Project Lead: And once you do actually pull the trigger, there's a long list of steps in the simulation before hitting the intended target and seeing it ragdoll to the ground. Anatomy for the artist jeno barcsay pdf free. Apr 14, 2020 In case of problems, please check the Bohemia Interactive support F.A.Q., Arma 3 F.A.Q., BattlEye F.A.Q., or Launcher troubleshooting guide. You can help us to further improve the game by posting your feedback on the Feedback Tracker. Www internet explorer com.
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Description
- So after either of these triggers (1,2) have been activated once and one of the variables set to true and set to false again, the condition in (3) would work as soon as the second one gets activated. From there on the OR condition in (3) works as expected, turning on if either (1) or (2) are activated.
- The activation condition can be based on the trigger area (e.g. No OFPOR present within a 500 m radius), but a scripted condition or combination of both can be applied as well. Use Set Trigger Owner connection to assign the trigger to a specific group.
- Description:
- List of units that would activate given Trigger.It returns nothing before the simulation started, i.e. in (undelayed) init.sqf files. Returns a pointer to the trigger's list after the simulation started.
Since this is just a reference this means that the value in your local variable will change as the content of the trigger area changes. To permanently copy the returned list to a different variable, use _mylist = +(list triggerOne).The second example can be used inside the trigger (in that case, no need to name your trigger).The list returned for trigger of type 'Not present' is the same as that returned for type 'present'. NOTE: While the command can query any trigger, local or remote, the result will be only for the trigger condition set on the local client. See createTrigger for more info.
Syntax
- Syntax:
- Array = list trigger
- Parameters:
- trigger: Object
- Return Value:
- Array or Nothing
Examples
- Example 1:
_tlist = list _triggerOne;
- Example 2:
hint format ['%1', thislist];
Additional Information
- See also:
Notes
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.
- Posted on March 6, 2013 - 14:15 (CEST)
- teaCup
- Calling list immediately after creating a trigger via createTrigger (and setting up activation, area, statements, timeout, etc.), will return <null> instead of an array. It seems the trigger needs about 1 second to initialise, after which it will behave as expected: returning an array of all the objects inside the trigger (the ones matching the criteria), or an empty array.
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